Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Troll shamans are the mystical leaders of the trolls. Though not as strong or tough as other trolls, their true power lies in their fire magic, which they use to blast enemies with gouts of fire.
Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village. The unit has magical attacks, which always have a high chance of hitting an opponent.
Advances from: | |
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Advances to: | |
Cost: | 32 |
HP: | 50 |
Movement: | 5 |
XP: | 150 |
Level: | 2 |
Alignment: | chaotic |
ID | Troll Shaman |
Abilities: | regenerates |
fist impact | 7 - 2 melee | ||
flame blast fire | 7 - 3 ranged | magical |
Resistances: | |
---|---|
blade | 20% |
pierce | 10% |
impact | 0% |
fire | 0% |
cold | 0% |
arcane | -10% |
Terrain | Movement Cost | Defence |
---|---|---|
Cave | 1 | 40% |
Cave Wall | 99 | 40% |
Chasm | 99 | 20% |
Deep Water | 99 | 20% |
Forest | 2 | 40% |
Grassland | 1 | 30% |
Hills | 1 | 50% |
Mountains | 2 | 60% |
Mushroom Grove | 2 | 50% |
Sand | 2 | 30% |
Shallow Water | 2 | 20% |
Snow | 2 | 20% |
Swamp | 2 | 20% |
Village | 1 | 40% |